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Zhenzhong Liang MA 3D Computer Animation

  • 3D Animation Fundamental
    • WEEK10: TERM1 3D ANIMATION DEMO SHOWREEL
    • WEEK 9: PERFORMANCE ANIMATION AND PREVIS
    • WEEK 8: PHONEMES AND PERFORMANCE
    • WEEK7: ADVANCED BODY MECHANNICS
    • WEEK4: SELECTING A RIG AND PLANNING/BLOCKING FOR BODY MECHANICS
    • WEEK3: WALKING CYCLE_LOCATOR HOPPING
    • WEEK2: 12 Principles of Animation & Good & Bad Animation
    • WEEK 2:POSING CHARACTERS_BALL & TAIL ANIMATION
    • WEEK2: Boucing ball animation trainning
  • Design for narrative structure, film language and animation
    • Assignment: Research Presentation, Critical Report and Post links
    • Topic statement of critical report
    • WEEK 6: CHARACTER & STORY DEVELOPMENT BREAKDOWN.
    • WEEK 5: FILM ANALYSIS – STORY ARC & CHARACTERS BREAKDOWN & CHARACTER TIMELINE
    • WEEK4: Analysis Of Mise-en-Scène
    • WEEK3: POLITICS AND PERSUASION IN ENTERTAINMENT
    • WEEK 2: THE ANIMATION STUDIOS/ANIMATORS WHO IMITATED DISNEY’S ANIMATION AESTHETIC IN SCRIPTS.
    • WEEK1: Note of the history of film, animation and VFX
  • Collabration Unit
    • WEEK10: Collaborative Unit_Submission post
    • Week_09: Rendering & Project Summary
    • Week_08: Rendering & Compositing
    • WEEK7: Rendering & Compositing
    • WEEK6: Seminar & Lighting
    • Week_05: Maya Toon Shader Editing & Improve The Scene
    • Week_04: Texturing
    • Week04: Character Modeling 02 & Storyboard
    • Week_03: Character Modeling 01 & Determining the rendering effects
    • Week_02: Collaboration Unit Project Brief
    • Week 2: Collaborative unit – Camera lenses
    • Week_01: Intro to the unit and projects
  • ADVANCED AND EXPERIMENTAL 3D COMPUTER ANIMATION TECHNIQUES PROJECT1
    • WEEK10: SUMMARY
    • WEE9: EDITING
    • WEEK8: COMPOSITTING FOOTAGE
    • WEEK7: CHARACTER SHADING & RENDERING & AE SUBTITLE EFFECT VIDEO
    • WEEK6:TEXTURING IN SUSSTANCE PAINTER & BAKING MAPS
    • WEEK5: MALE AND FEMALE HEAD MODELING & MASK MODELING
    • WEEK4: TOPOLOGY & UV SPLITTING & LAYOUT UV
    • WEEK3: INVESTIGATORS CHARACTER MODELING
    • WEEK2: LAYOUT & CONFIRM WORK FLOW
    • WEEK1: STORYBOARD & REFERENCE
  • FINAL MAJOR PROJECT & THESIS
    • FMP Thesis Proposal
  • ADVANCED AND EXPERIMENTAL 3D COMPUTER ANIMATION TECHNIQUES PROJECT2
    • WEEK10: EDITING & SUMMARY
    • WEEK9: CUBEMAP & SEQUENCE
    • WEEK8: BUILDING LIGHT & DECALS SHADER
    • WEEK7: IMPORT USD FILE INTO UNREAL ENGINE & MAKE UNREAL SHADER
    • WEEK6: CREATE REFERENCE & COMPLETE SCENE IN MAYA & EXPORT USD FILE
    • WEEK5: LAYOUT & BASIC LIGHT IN MAYA
    • WEEK4: CHARACTER IN DAZ & EXPORT TO MAYA WORKFLOW
    • WEEK3: ASSETS COLLECTION & LOOK DEVELOPMENT
    • WEEK2: REFERENCE
    • WEEK1: STORY SETTING & INSPIRATION &TECHNIQUE CHALLENGE
  • FMP
    • Week7: Compositing & Final Editing
    • Week6: Optimised Animations & Rendering Layers
    • Week5: Animation Layout & First Version Editing
    • WEEK4: Scene Rendering
    • WEEK3: Building and layout scene
    • WEEK2: Character design & modeling & rigging
    • WEEK1: Script & Storyboard

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Recent Posts

  • Week7: Compositing & Final Editing
  • Week6: Optimised Animations & Rendering Layers
  • Week5: Animation Layout & First Version Editing
  • WEEK4: Scene Rendering
  • WEEK3: Building and layout scene

Recent Comments

  • Zhenzhong Liang on WEEK4: Analysis Of Mise-en-Scène
  • Wanxuan Liu on WEEK4: Analysis Of Mise-en-Scène
  • Zhenzhong Liang on WEEK2: 12 Principles of Animation & Good & Bad Animation
  • Tony Maldonado Iii on WEEK2: 12 Principles of Animation & Good & Bad Animation
  • Wanxuan Liu on WEEK2: Boucing ball animation trainning

Archives

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  • January 2022
  • December 2021
  • November 2021
  • October 2021

Categories

  • 3D Animation Fundamental
  • ADVANCED AND EXPERIMENTAL 3D COMPUTER ANIMATION TECHNIQUES PROJECT1
  • ADVANCED AND EXPERIMENTAL 3D COMPUTER ANIMATION TECHNIQUES PROJECT2
  • Collabration Unit
  • Design for narrative structure, film language and animation
  • FMP
  • FMP Thesis

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