The Deep Mist (A Cthulhu Style CG Trailer)
Project1 Showreel
My role in the team:
Story
I provided the very first idea, wanting to do a Cthulhu-style film, in which there could be a monster of huge size, human size is very small compared to it, with the feeling of gigantophobia. Then Guanze Wu enriched the whole story line and provided more additions to the story. Finally Guanze, Yaozhang and Ziying and I all worked together to finalize the entire story and details.
Storyboard
We made our own version of the storyboard based on the work we had agreed to do and then put together a collage of everyone’s storyboards to form a complete version.
Layout
I created a dynamic storyboard for the project. The purpose of doing this was to select the BGM in advance, and in addition I could let the collaborators know exactly how much time each shot would take.
Character
I made two more characters as I had agreed at the beginning, which included the initial sculpting to the topology, then to the texturing of the two characters, and finally I made the materials for the two characters.
Comkpositting
I did all the compositing parts that I needed footage for in AE, which included sub-channel adjustments and adding effects, as well as color grading.
AE SUBTITLE EFFECT VIDEO
I created all the titles for this project, including the project title at the beginning, several sub-titles in the middle transitions and the closing titles at the end of the film. I did all of these title effects in AE.
Editing
I ended up making my editing section, doing all the transitions effects, and adding more ambient sound effects, which made the whole project more complete.
Hyberlinks:
Week01: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/06/week1-storyboard-reference/
Week02: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/06/week2-layout-confirm-work-flow/
Week03: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/07/week3-investigators-character-modeling/
Week04: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/07/week4-topology-uv-splitting-layout-uv/
Week06: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/08/week6texturing-in-susstance-painter-baking-maps/
Week08: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/19/week8-compositting-footage/
Week09: https://zhenzhongliang.myblog.arts.ac.uk/2022/06/22/wee8-editing/