WEEK7: ADVANCED BODY MECHANNICS

I choose a video of an assisted long jump as my reference footage. And I drop that into AE to add frame code.

Then output this video with frame code by quicktime format and import it directly on Maya camera. I start to block out the keyframe because this whole movement changing his focus very frequently so I need to notice about his central axis.

Besides I convert stepped animation to splines. I especially adjust the foot movement to the original video.

Available link:https://vimeo.com/663533458

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