WEEK5: MALE AND FEMALE HEAD MODELING & MASK MODELING

In our script there are two roles present a male investigator and a female investigator. Now that I have a basic investigator’s clothing, I still just need to get the heads of the two characters done to match the investigator clothing.

In order to save efficiency I decided to use DAZ 3D to generate two characters out, which can greatly save production time.

So I could get two basic full body model, and then export them into FBX file with textures and rig information by the way but I won’t use the rig cause I only need the head part.

Then import them into MAYA and delete rig infromation. Finally delete other part of body just leave head and hair. I finally get the head model.

Next is to make the mask wear on these two character’s face. And I searched two images that close to my thought about the mask. It could have some sci features and there are two air outlets on the left and right side.

So I modeled them in Maya and move it to match the head on correct position.

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