WEEK6: Seminar & Lighting

Seminar

In class, we formed by 5 discussing the topic ‘Take 1 element from each other of the members of your group’s work, is it possible to form a new project?’

We have two plan. The first is a 3D horizontal game (element from Kaiwen and Ziyao) with the main character old angry man (element from Wanxuan and me) combine the Cyberpunk background (element from Mengyang and Yaozhang). The story is about robot took human’s job opportunities. So, our main character lose his job and decide to destroy all the robot. He can collect different weapons on the road to fight against the robots. We made a slogan for him “Make Human Great Again!”

The second plan is a music video (element from Mengyang and Yaozhang) with the main character a little girl (element from Kaiwen and Ziyao) and a robot (element from Wanxuan and me). The background is under human society’s fight against the robot. And a girl falls in love with a robot. The story describes once the girl was in danger during the war between human and robot. A robot soldier saved her life. And the girl cannot stop herself to fall in love with the robot.

Lighting

This week we focus on lighting the scene and keeping refining our textures. At the same time I would try to find a proper way to layer our rendering scene and preparing for the further compositing works.

Guanze made the first version of lights, and we just need to adjust them and add some more light and blackout panels to get the final light effect based on his works. During the process of lighting we meet several kinds of problems. For example, the weird noise in the image and improper shadow range. We finally overcame these problems and found a proper way to light the scene. Also we found the correct way to export multi-layer exr files with Z depth data, edges data and color data, which can make the compositing much more easier.

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